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My name is Melissa Buffaloe
and I am, among other things, a 3D artist. I have always enjoyed art and
video games, so what better way to combine the two? Right now I spend
most of my time working as a full time artist for Treyarch in Los Angeles,
CA.
I have posted my resume below:
Melissa Buffaloe
3D Artist
buffaloe@aaramel.com ·
(310) 597-1084
WORK HISTORY:
Treyarch: 1/05 - present
Senior Environmental Artist
-- Call of Duty 3
-- Call of Duty 2: Big Red One
Artificial Studios: 4/03 - 1/05
Lead Texture Artist - Textured models for tech demos used to sell licenses
for the Reality Engine which was eventually acquired by Epic
The Film Foundry: 2/04 - 12/04
Painting textures, some modeling and animation, layouts, and setting up/lighting
scenes for print
In the Spotlight Magazine: 12/01-1/03
Creating advertisements and helping with layout of magazine using Photoshop
and Quark
Wagstaff Tile: 8/96-5/02
Painting a wide variety designs on ceramic tile
Virtual Design Network: 1/01-12/01
Designing and developing dynamic web sites using Photoshop and Flash
Freelance Work:
Texture painting, UI design, Mural painting, 2D design including ads,
logos, CD covers, brochures, etc.
Freelance Clients:
Shepherds Pie Productions
Signature Devices
3D Total
EDUCATION:
University of North Carolina at Greensboro 8/96-12/00
BFA in Studio Art with Design Concentration
Cumulative GPA: 3.20
Worked from 8/99-12/00 as a studio assistant in the computer lab, where
I provided technical support on hardware, software, and network issues.
Internship at the Mint Museum of Craft and Design 5/00-12/00
SOFTWARE:
Photoshop, Maya, 3D Studio Max, Deep Paint, ZBrush
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