My name is Melissa Buffaloe and I am, among other things, a 3D artist. I have always enjoyed art and video games, so what better way to combine the two? Right now I spend most of my time working as a full time artist for Treyarch in Los Angeles, CA.

I have posted my resume below:

Melissa Buffaloe
3D Artist

buffaloe@aaramel.com · (310) 597-1084

WORK HISTORY:

Treyarch: 1/05 - present
Senior Environmental Artist
-- Call of Duty 3
-- Call of Duty 2: Big Red One

Artificial Studios: 4/03 - 1/05
Lead Texture Artist - Textured models for tech demos used to sell licenses for the Reality Engine which was eventually acquired by Epic

The Film Foundry: 2/04 - 12/04
Painting textures, some modeling and animation, layouts, and setting up/lighting scenes for print

In the Spotlight Magazine: 12/01-1/03
Creating advertisements and helping with layout of magazine using Photoshop and Quark

Wagstaff Tile: 8/96-5/02
Painting a wide variety designs on ceramic tile

Virtual Design Network: 1/01-12/01
Designing and developing dynamic web sites using Photoshop and Flash

Freelance Work:
Texture painting, UI design, Mural painting, 2D design including ads, logos, CD covers, brochures, etc.

Freelance Clients:
Shepherds Pie Productions
Signature Devices
3D Total


EDUCATION:

University of North Carolina at Greensboro 8/96-12/00
BFA in Studio Art with Design Concentration
Cumulative GPA: 3.20

Worked from 8/99-12/00 as a studio assistant in the computer lab, where I provided technical support on hardware, software, and network issues.

Internship at the Mint Museum of Craft and Design 5/00-12/00


SOFTWARE:
Photoshop, Maya, 3D Studio Max, Deep Paint, ZBrush